I haven't used Fs2004 since FSX was released, I now use Prepar3D. I have an old laptop that I refuse to upgrade because of my work files and setup that cannot be cloned. It will NOT run FSX or P3D or X-Plane 10, but will run FS2004 flawlessly. To appease my Flightsim addiction while away from my Desktop I have decided to build up my laptop FS2004 to be as realistic as possible and to use all of the addons I bought for fs2004. I would like suggestions as to what I need to get FS2004 up to scratch, and make it a world beater. I have VOZ scenery for Australia, FSNavigator and the Aeroworx B200 and the good old LevelD 767 but I've been away from it for too long to be abreast with all of the changes and addons available.
What do I need for weather, scenery, mesh, aircraft, flight planning, tools and any other suggestion. My goal is to have maximum possible realism for FS2004. All suggestions appreciated. I haven't used Fs2004 since FSX was released, I now use Prepar3D. I have an old laptop that I refuse to upgrade because of my work files and setup that cannot be cloned. It will NOT run FSX or P3D or X-Plane 10, but will run FS2004 flawlessly.
You can find your antennas true resonant frequency right at your feedline - some. Tctemrln Weather S4af Mint Multiple Language* 4rtnGunocrm*rtf* DataVoice. Bentonville AR 72712, 42 73 Amateur Radio Today * March, 1992 of the day! Any antenna length for the F.S. Sensor can be used, and I suggest that the. Torrent search results for: fsx fs global real weather. Title Category Size S L [FS9/FSX/P3D/P3D2] FS Global Real Weather 1.7 Build #24 Software: 8.7 MB: 0: 2 [FS9-FSX-P3D] FS Global Real Weather v1.7 Build Software.
To appease my Flightsim addiction while away from my Desktop I have decided to build up my laptop FS2004 to be as realistic as possible and to use all of the addons I bought for fs2004. I would like suggestions as to what I need to get FS2004 up to scratch, and make it a world beater.
I have VOZ scenery for Australia, FSNavigator and the Aeroworx B200 and the good old LevelD 767 but I've been away from it for too long to be abreast with all of the changes and addons available. What do I need for weather, scenery, mesh, aircraft, flight planning, tools and any other suggestion. My goal is to have maximum possible realism for FS2004. All suggestions appreciated. Steve s I would contact Jon Aus either in this forum, or PM, and ask him about his view of EVO ground textures for one.he has used them for an extensive period.
What do I need for weather, scenery, mesh, aircraft, flight planning, tools Steve a quick search on this forum will reveal GOLD. However as you own other sims I would suggest FS Global Real Weather (FSGRW) as it works splendidly with all sims as does MCE (see my signature) voice control for co-pilot and ATC. For mesh FS Global is probably the easiest world mesh to install/use but plenty of freeware mesh is available. Rudimentary flight planning is available within FS Navigator. More professional programs include FS Build, Vroute (both free and payware versions) and, the daddy of them all, PFPX. If you are really serious Topcat allows you to accurately calculate take-off and landing distances among other things.
FsRAAS v2 (freeware) is brilliant. If you find FS9's ATC limiting Radar Contact and Pro Flight Emulator Deluxe (both payware) can be recommended. No doubt other members will chime in. Here's what I use(d), heavy on 'IMHO', obviously I didn't spend much time flying outside the US, lol. Some of this stuff might be hard to find: HDE V2 (freeware sky textures and clouds - have not been surpassed to date, still using these in FSX/P3D 6 years later) HDE V1 (still has the best afternoon/dusk sky textures) Ultimate Terrain (roads, water bodies, streams, railways, etc. FS9 without UT is like pancakes without syrup) FSGenesis US National Landclass Beta Preview (good luck finding this one, lcus09b6.exe is the installer filename, it's free and in my view, better than the non-beta payware version) Mesh (lots of freeware 38m FSGenesis mesh in the file libraries that look great in FS9 however the FSGenesis payware 19m meshes were worth the $$ IMHO. Now FSGenesis has been bought out and the new owner is reportedly screwing Justin out of his royalties so let your conscience be your guide) GEPro (well, ground textures, but I think I'd go with Evo if I had it to do over again or convert FTX Global textures which is a costly PITA if you don't already own it for FSX, if you do own it it's just a PITA) FlightZone Portland and Providence, Rhode Island (These guys showed airport developers how it's meant to be done.
Howdy, Currently I use a combination of three packages, installed in the order listed: 1. Kevin Rangel's morewatr.zip package, which is a compilation of textures by Lynn and Bill Lyons, Ed Truthan, and others.
It's available at Avsim 2. Vilk's Water (Vater.zip), available at ) or in the FSFreeware file library 3.
Newwaves3.zip (Avsim) by Daniel Buechter, though only the 'OceanHeightField.bmp' in the texture subfolder In general, it's a good idea to first make a backup of all the default files involved, then add new folders inside the Scenery World texture with descriptive names for each author. That way you keep a copy of both the default textures and each replacement package and you can overwrite the textures in Scenery World texture as desired and experiment with different combinations. Cheers, Holger That about covers it I think:smile.